Monday, 28 April 2014

Level Blockout

Level Blockout

I decided to create my blockout of my level in UDK I used the BSP to create the basic geometry of my concept arts layout and created the terrain using the terrain tools in UDK also. I used some of the Static meshes for tree that are already in the content browser to create the basic look and feel of the trees in my level they are all place holders and will not be used in my level when I come to creating the assets myself.

I need this completed for the Concept and planning presentation that is currently close. I have included my project plan from the previous post in my presentation and will show it during my presentation. I have a mood board which I created quickly to show the look and feel of my level when I show off my blockout version of my level. I've talked about the previous concept art that I looked at and why I like it and why I went with the decision I made about the final concept art that I chose. I have a video of my level in its current state that I had to record using my phone because UDK was crashing when I tried to render anything out with matinee.



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